I've been tossing around the idea of using my other blog for a place for game ideas, but I decided eventually to use it for more personal stuff, since so many people keep asking me what's been going on in my life. Whether they read that blog remains to be seen. But I decided that I should still have a place for my ideas. So here it is.
Now, anyone who's looking into the game industry probably has the same question I had a few years ago. What do I do to protect my ideas? Well, to put it simply, you give them away. Stay with me. It'll make sense. Four reasons for it: First, you can't copyright an idea. Sorry. Second, the only way you're ever going to get someone to let you make your game ideas is for them to know what they are. Third, ideas aren't games. The Force Unleashed had a great idea, but the execution was a bit lacking. Fourth, your ideas aren't original anyway. Take a look at almost any movie, and I'll bet that you can find another movie exactly like it. Compare The Wizard of Oz and Titanic sometime. You'll be surprised. And honestly, is there a real difference between the ideas for Halo and Doom? A little bit, sure, but the big differences are in the execution.
So, stay tuned for a really strange view into the mind of a very odd person.